gnome-games: set libsdl-mixer as dependency and delete sdl.m4 macro only when exist
authorHenning Heinold <heinold@inf.fu-berlin.de>
Wed, 20 Jan 2010 01:00:32 +0000 (02:00 +0100)
committerHenning Heinold <heinold@inf.fu-berlin.de>
Wed, 20 Jan 2010 01:11:05 +0000 (02:11 +0100)
* bump PR

recipes/gnome/gnome-games_2.24.0.bb

index 4b3fd20..971b83e 100644 (file)
@@ -1,9 +1,9 @@
 LICENSE = "GPL"
-DEPENDS = " guile libggz ggz-client-libs python-pygtk gtk+ libgnome libgnomeui librsvg gnome-vfs gconf libglade gnome-common gnome-python-desktop gnome-python gstreamer virtual/libsdl"
+DEPENDS = " guile libggz ggz-client-libs python-pygtk gtk+ libgnome libgnomeui librsvg gnome-vfs gconf libglade gnome-common gnome-python-desktop gnome-python gstreamer virtual/libsdl libsdl-mixer"
 
 inherit gnome distutils-base gconf
 
-PR = "r6"
+PR = "r7"
 
 SRC_URI += "file://ggz-unbreak-m4.patch;patch=1 \
            "
@@ -18,7 +18,9 @@ EXTRA_OECONF = "--with-libggz-includes=${STAGING_INCDIR} \
 
 # disable help dir and crappy old sdl-macro
 do_configure_prepend() {
-       rm m4/sdl.m4
+        if [ -e m4/sdl.m4 ]; then
+          rm m4/sdl.m4
+        fi
        for i in $(find ${S} -name "Makefile.am") ; do
                sed -i -e s:help::g $i
        done