[PATCH] ps3: Virtual Frame Buffer Driver
authorGeert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Mon, 12 Feb 2007 08:55:23 +0000 (00:55 -0800)
committerLinus Torvalds <torvalds@woody.linux-foundation.org>
Mon, 12 Feb 2007 17:48:44 +0000 (09:48 -0800)
Add the PS3 Virtual Frame Buffer Driver.

As the actual graphics hardware cannot be accessed directly by Linux, ps3fb
uses a virtual frame buffer in main memory.  The actual screen image is copied
to graphics memory by the GPU on every vertical blank, by making a hypervisor
call.

Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Cc: James Simmons <jsimmons@infradead.org>
Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Cc: Paul Mackerras <paulus@samba.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>

No differences found