ioquake3: add 1.32
authorKoen Kooi <koen@openembedded.org>
Mon, 8 Sep 2008 17:48:28 +0000 (17:48 +0000)
committerKoen Kooi <koen@openembedded.org>
Mon, 8 Sep 2008 17:48:28 +0000 (17:48 +0000)
packages/quake/ioquake3_svn.bb [new file with mode: 0644]

diff --git a/packages/quake/ioquake3_svn.bb b/packages/quake/ioquake3_svn.bb
new file mode 100644 (file)
index 0000000..6d79ff1
--- /dev/null
@@ -0,0 +1,24 @@
+DESCRIPTION = "ioquake3 (or ioq3 for short,) aims to build upon id Software's Quake 3 source code release. "
+DEPENDS = "virtual/libsdl"
+LICENSE = "GPLv2"
+
+PV = "1.34+svnr${SRCREV}"
+SRCREV="1470"
+SRC_URI = "svn://svn.icculus.org/quake3/;module=trunk"
+
+S = "${WORKDIR}/trunk"
+
+export COMPILE_PLATFORM = "linux"
+export COMPILE_ARCH = "${TARGET_ARCH}"
+export USE_OPENAL=0
+
+do_install() {
+       install -d ${D}/${bindir}
+       install -d ${D}/${datadir}/games/quake3/baseq3
+       install -m 0755 ${S}/build/release-${COMPILE_PLATFORM}-${COMPILE_ARCH}/*.${COMPILE_ARCH} ${D}/${bindir}
+       cp -pPR ${S}/build/release-${COMPILE_PLATFORM}-${COMPILE_ARCH}/baseq3/*.so ${D}/${datadir}/games/quake3/baseq3/
+}
+
+
+FILES_${PN}-dbg += "${datadir}/games/quake3/baseq3/.debug"
+FILES_${PN} += "${datadir}/games/quake3/baseq3/"