Rename the function and update the related code with this modified function.
Add the new parameter of bool wait_all.
If wait_all is true, it will return when all fences are signaled or timeout.
If wait_all is false, it will return when any fence is signaled or timeout.
Signed-off-by: Junwei Zhang <Jerry.Zhang@amd.com>
Reviewed-by: Monk Liu <monk.liu@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
int amdgpu_fence_wait_empty(struct amdgpu_ring *ring);
unsigned amdgpu_fence_count_emitted(struct amdgpu_ring *ring);
-signed long amdgpu_fence_wait_any(struct amdgpu_device *adev,
- struct amdgpu_fence **fences,
- bool intr, long t);
+signed long amdgpu_fence_wait_multiple(struct amdgpu_device *adev,
+ struct amdgpu_fence **array,
+ uint32_t count,
+ bool wait_all,
+ bool intr,
+ signed long t);
struct amdgpu_fence *amdgpu_fence_ref(struct amdgpu_fence *fence);
void amdgpu_fence_unref(struct amdgpu_fence **fence);