[PATCH] x86_64: prefetchw() can fall back to prefetch() if !3DNOW
authorEric Dumazet <dada1@cosmosbay.com>
Tue, 6 Sep 2005 22:16:17 +0000 (15:16 -0700)
committerLinus Torvalds <torvalds@g5.osdl.org>
Wed, 7 Sep 2005 23:57:15 +0000 (16:57 -0700)
This is a multi-part message in MIME format.  If the cpu lacks 3DNOW
feature, we can use a normal prefetcht0 instruction instead of NOP5.
"prefetchw (%rxx)" and "prefetcht0 (%rxx)" have the same length, ranging
from 3 to 5 bytes depending on the register.  So this patch even helps
AMD64, shortening the length of the code.

Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Acked-by: Andi Kleen <ak@muc.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>

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