wesnoth: only compile tiny GUI when screen is smaller than 800x480(smallgui)
authorDenis 'Gnutoo' Carikli <GNUtoo@no-log.org>
Fri, 12 Feb 2010 17:32:31 +0000 (18:32 +0100)
committerDenis 'Gnutoo' Carikli <GNUtoo@no-log.org>
Sat, 13 Feb 2010 01:04:52 +0000 (02:04 +0100)
commita4124738f4b572c37ff6d082c7decf7387cde1d2
treed04cc5ade67d88f59597489bcef76d843441269f
parent0911f0ad43f8b919611516f34aaaeb51dccf5bf8
wesnoth: only compile tiny GUI when screen is smaller than 800x480(smallgui)

Wesnoth has a compile time option for making it work on smaller screen
  The minimum is 400x300,else you would have to modify
  /usr/share/wesnoth/data/themes/default.cfg to support your resolution.
  Basically it uses imagemagick-native to shrink the graphics,which leads
  to some problems like for instance:
   *Only a flag can be seen instead of a full village
   *The forest look like grass
recipes/wesnoth/wesnoth_1.6.5.bb