1 # recipe to build GLES gfxdriver
3 FILESPATHPKG =. "qt4-embedded-${PV}:qt4-embedded:"
5 QT_CONFIG_FLAGS += "-D QT_QWS_CLIENTBLIT -depths 16,24,32 -opengl es1 -plugin-gfx-powervr"
7 require qt4-embedded_${PV}.bb
9 LICENSE = "LGPLv2.1 GPLv3"
11 DEPENDS += "virtual/egl"
12 PROVIDES += "qt4-embedded"
13 SRC_URI += "file://sgx-hack.patch"
15 export EXTRA_QMAKE_MUNGE = " glmunge "
18 sed -e /QMAKE_INCDIR_OPENGL/d -e /QMAKE_LIBDIR_OPENGL/d -e /QMAKE_LIBS_OPENGL/d -e /QMAKE_LIBS_OPENGL_QT/d -i mkspecs/${OE_QMAKE_PLATFORM}/qmake.conf
20 echo "QMAKE_INCDIR_OPENGL = ${STAGING_INCDIR}/GLES/" >> mkspecs/${OE_QMAKE_PLATFORM}/qmake.conf
21 echo "QMAKE_LIBDIR_OPENGL = ${STAGING_LIBDIR}" >> mkspecs/${OE_QMAKE_PLATFORM}/qmake.conf
22 echo "QMAKE_LIBS_OPENGL = -lEGL -lGLES_CM -lIMGegl -lsrv_um" >> mkspecs/${OE_QMAKE_PLATFORM}/qmake.conf
23 echo "QMAKE_LIBS_OPENGL_QT = -lEGL -lGLES_CM -lIMGegl -lsrv_um" >> mkspecs/${OE_QMAKE_PLATFORM}/qmake.conf
24 sed -i -e s:MBX_SYNC:HW_SYNC:g ${S}/src/plugins/gfxdrivers/powervr/QWSWSEGL/pvrqwswsegl.c